Projet Valeriia VR

OPEN THE PROJECT

PROBLÉMATIQUE

This project was launched by an MMI teacher sudying 'art'ivism'. The goal raise awareness on the condition of ukranian women immigrant in France, in a small exhibition organised by the university. We chose a VR experience to immerse visitors in their eyes.

LET'S THINK FOR 5 MINUTES...

MAIN PAINS

  • Emotional project that should imprint our message but not exploit Valeriia's pain
  • Never tried VR using Unity + very short project
  • VR can induse motion sickness due to UX, performance and eye sensitivities

SOLUTIONS

  • Let Valeriia tell her story, and let her approve & narate the experience.
  • Focused a whole day on documentation and question more experience peers.
  • Static scenes <only 360°> + optimize models to keep frame rate above 60fps
LET'S US COOK...

SOLUTIONS

pourcentage

We interviewed Valeriia. She told us a story that focused on the fear she felt one night for her and her kid, during her journey. We chose the theme of light and darkness. The light of the headlight she saw in the night, the darkness of war and fear and the light of hope.

pourcentage

We established a moodboard, taking into account our limited time, limited expertise in 3D and low performances of the VR headset.

pourcentage

A long phase of building and testing started, building the 4 scenes simontanously going mvp by mvp.

pourcentage

We finally created a physical installation for the actual exhibition. With big cubes we surrounded the visitor to isolate them and mimic the debris of a bombed city and colored them in bright yellow and black to show our light and darkness message.

TADAA ! THE 1 MILLION DOLLAR IDEA...

OVERVIEW & ASSETS

Big brain

What I learned

Next project : Papa's Vanitas